[Lab] [lab] STL conversion. Going backwards

Andrew Plumb andrew at plumb.org
Mon May 2 14:03:58 EDT 2011


Re. the slicing, you're probably thinking of the Processing "SuperSkein" slicer I helped code:

https://github.com/MaskedRetriever/SuperSkein

Andrew.

On 2011-05-02, at 1:55 PM, Paul & Andrea Mumby wrote:

> There is an STL importer for sketchup. I have used it to import on several occasions. But it doesn't maintain scale. So you need to re-scale your objects once they are in.
> 
> Beyond that, they are not normally as "clean" as a conventional sketchup model (because it contains all the triangles, as it's tessellated as an STL) but still perfectly workable.
> 
> - Paul
> 
> On Mon, May 2, 2011 at 1:08 PM, <bentfork at gmail.com> wrote:
> Greetings 3D experts!
> 
> I've access to a 3D scanner that produces very nice STL files.  I've been trying to convert this data into a format that I can easily manipulate in sketchup or solid works.
> 
> I was given some hints at a recent meeting including some cool scripts but I didn't write them down and all I could remember was Meshlab which was good but not good enough.
> 
> The solution we seemed to come up with was slicing the model into smaller parts, then exporting it slice by slice.  Beyond that I cant remember.
> 
> Hope everyone had a nice sunny weekend!
> 
> 
> 
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