[Lab] [lab] STL conversion. Going backwards

bentfork at gmail.com bentfork at gmail.com
Mon May 2 15:50:35 EDT 2011


The scans I have a too high resolution to be able to work easily with. I'd
like to be able to convert the object into more simple primitives.

I've been looking at software that bills itself as 'reverse engineering'
tools.  One cheaper example is VISI
Reverse<http://www.vero-software.com/products.php?page_id=1&sub_id=26%20>
 A crazy expensive version is Rapidform.

I'm looking for a opensource alternative, or a recommendation on any of the
paid version.

Andrew, I think SuperSkein was one of the things I was looking for.  I may
look into that if I've the time.


I'll try and get some scan data to share for the next meet up.  Anyone have
any requests?

On 2 May 2011 13:55, Paul & Andrea Mumby <themumbys at gmail.com> wrote:

> There is an STL importer for sketchup. I have used it to import on several
> occasions. But it doesn't maintain scale. So you need to re-scale your
> objects once they are in.
>
> Beyond that, they are not normally as "clean" as a conventional sketchup
> model (because it contains all the triangles, as it's tessellated as an STL)
> but still perfectly workable.
>
> - Paul
>
> On Mon, May 2, 2011 at 1:08 PM, <bentfork at gmail.com> wrote:
>
>> Greetings 3D experts!
>>
>> I've access to a 3D scanner that produces very nice STL files.  I've been
>> trying to convert this data into a format that I can easily manipulate in
>> sketchup or solid works.
>>
>> I was given some hints at a recent meeting including some cool scripts but
>> I didn't write them down and all I could remember was Meshlab which was good
>> but not good enough.
>>
>> The solution we seemed to come up with was slicing the model into smaller
>> parts, then exporting it slice by slice.  Beyond that I cant remember.
>>
>> Hope everyone had a nice sunny weekend!
>>
>>
>>
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>>
>
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