[Lab] Kinect Scanning and 3D Models
Henri Kuschkowitz
henri.kuschkowitz at gmail.com
Sat Feb 15 15:00:11 EST 2014
...and jc is gonna wear a red wig! PLEASE make this happen.
On Feb 15, 2014, at 2:33 PM, James Allanson <james.d.allanson at gmail.com> wrote:
> Well now I'm just going to show up with Pad Thai to really throw people off! :D
>
> I should be there this coming Wednesday.
>
> Cheers,
> James
>
>
> On Fri, Feb 14, 2014 at 2:01 PM, Britta Evans-Fenton <technical at artengine.ca> wrote:
> We will actually be having a 3d scanning workshop in May put on by Jeff Ross, however yes, James Allanson has done 3D scanning with the kinect for 3D printing, and JC Batista has explored a ton of other uses for 3D scanning. James and JC are regulars at Modlab (Wednesdays, 7-10 if you are new), and I've seen Jeff recently there as well. James is the red head with the ponytail and JC will be later than 7 and come in with a box of pad thai.
>
> (hope I described you guys well :) )
>
> Cheers,
>
> Britta
> Technical Coordinator
> Artengine.ca
>
>
> On Fri, Feb 14, 2014 at 1:40 PM, Fraser Cole <fcolenet at gmail.com> wrote:
> Didn't someone on this list bring in a Kinect last year for some scanning? I missed that night but I recall it happening.
> I too would be interested, especially once I can get my Prusa to stop powering down mid-print!
> Fraser
>
>
> On Fri, Feb 14, 2014 at 12:54 PM, Chadwick Boulay <chadwick.boulay at gmail.com> wrote:
> Hi everyone. First time poster. Mini intro: I'm a postdoc at OHRI (Civic hospital) doing research on brain-computer interfaces. Sometimes I do virtual reality, muscle activations, kinematics, etc.
>
> Besides the Kinect, the preferred camera for this application seems to be the PrimeSense Carmine (1.09). However, Apple gobbled them up and these cameras are no longer for sale.
>
> The popular alternative is the ASUS Xtion Live (Pro).
>
> Just searching for those devices will lead you to a ton of resources on 3D scanning. Whether you use Kinect, PrimeSense Carmine, or ASUS Xtion, it seems like the most popular is Skanect.
>
> If you want to get higher quality then I think you'll need to look into pro tools.
>
> Good luck.
> -Chad
>
>
>
> From: Jamie <jamie at steppinofftheedge.com>
>
>
> I'd also be interested in this as well!
>
> On Thu, Feb 13, 2014 at 6:36 PM, Paul Young <paul7young at gmail.com> wrote:
>
> > Hey everybody,
> >
> > I was wondering if anyone has any experience using the Kinect for
> > real-time visual art/3D scanning/etc.? I've used it with Unity3D to provide
> > gesture input but it was very abstracted and made easy to use for games. I
> > currently interested in its 3D scanning capabilities and I'm wondering what
> > kind of quality/resolution/issues the Kinect has when it comes to scanning.
> > I'd like to scan my head (seems like a standard Kinect scanning item) and
> > I'm wondering if the scan is fairly accurate and the model output is 1:1
> > real size, if it's not how can that be adjusted. Any help or pointers would
> > be appreciated.
> >
> > --
> > Paul Young
> >
>
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