[Lab] Ottawa Robot Games on June 11th @ Arts Court - Fwd: [ORE_bits] Ottawa robot games website

Andrew Plumb andrew at plumb.org
Wed Apr 27 08:29:50 EDT 2011


For those not on the ORE_bits list...

Begin forwarded message:

> From: "Aaron Ramsey" <aaron at ottawarobotics.org>
> Date: April 27, 2011 8:21:46 AM EDT
> To: ORE_bits at yahoogroups.com
> Subject: [ORE_bits] Ottawa robot games website
> Reply-To: ORE_bits at yahoogroups.com
> 
> Just a note that the website for the robot games here in Ottawa is finally
> up and running here : http://www.ottawarobotics.org/games2011/
> 
> June 11ths is quickly closing in on us!
> 
> On a related note, the sumo design is looking good. The IR enemy detection
> bits are all sorted out, at least while testing in my lab. I originally
> was hitting the IR leds with 110mA of current to ensure that the detectors
> would get reflections back... that was definitely the wrong way to go. I
> underestimated how sensitive the IR detectors are. <grin> I ended up
> scaling all the way back to 2.4mA, a factor of almost 50! Wow.
> 
> Richard Cook and I also spent a bit of time this weekend with the LineORE2
> code and seeing if we could get it up and running on Linux or OSX. The
> ds30loader software works like a charm! Well... Linux was a little
> trickier, just needed to ensure the right mono libraries were kicking
> around. MPLAB X is Microchips new IDE that supports windows, osx and linux
> so we gave that a shot too. Also works well! It has an option to import
> older MPLAB projects. Imported, changed a few hardcoded #include functions
> that were pointing to windows specific files, and it was happy as a clam!
> 
> Aaron
> 
> 
> 
> 
> 
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--

Makerbot Number Nine... #9... 0x09... 0o11... 0b1001... 
http://clothbot.com/wiki/MakerBotNumberNine



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