[Pdmtl] pdmtl#34 !!!

Mathieu Bouchard matju at artengine.ca
Jeu 8 Avr 18:29:14 EDT 2010


la trente-quatri�me rencontre du club d'utilisateurs de PureData de 
Montr�al aura lieu � Vid�ographe Production, 4550, rue Garnier (coin 
Mont-Royal) le mercredi 14 avril 2010, � compter de 18h30.

au programme :

    |                      |
  .-o----------------------o-.
  | Alexandre~ T Porres~ 440 |
  `-o------------------------'
    |
---o---

3� Conven��o Internacional de Puredata em S�o Paulo

The 3rd international Pd Convention was held from 19th to 26th of july 
2009 in S�o Paulo, venues took place at 4 SESC units, the MIS-SP (museum 
of Image and sound of Sao Paulo), and PUC University. We had the support 
of MIS, Sesc, and the CNPq agency as the major funders. We had around 50 
participants from outside of Brazil, plus 20 brazilians, and the format 
was closely related to the previous edition: Performances, Installations, 
Paper Sessions, Demo Sessions, workshops, and a Hack Lab...�

I had the will and idea to organise this convention when I came to PdCon07 
in Montreal, in 2008 Mathieu Bouchard and Alexandre Castonguay went to 
Brazil, and we had a small gathering that served as a way to check the 
local interest and join forces. It was organized and carried with no funds 
at the place I was living (Ibrasotope), which also works as an artist run 
center. That event was organized along with ricardo Palmieri, who was my 
partner in the organization of PdCon09 along with Paloma Oliveira, who 
later joined and helped with the production team. Many other people 
helped, of course.�

I will show some stats about the convention and show some videos and 
discuss its impact and further consequences in the local scenario, and 
worldwide.

---o---
    |         |        |
  .-o---------o--------o-.
  | pix_Marc Fournel 180 |
  `-o--------------------'
    |
---o---

VOID 0.2

Pr�sentation de la documentation et survol de la programmation de VOID 
0.2, une installation interactive qui utilise la r�troaction vid�o pour 
cr�er un jeu de d�construction et reconstruction visuelle en temps r�el 
d'une source vid�o provenant d'une cam�ra miniature mise � la disposition 
des utilisateurs. VOID 0.2 int�gre aussi trois interfaces sans fil qui, 
lorsqu'elles sont manipul�es, modifient diff�rents �l�ments de la 
composition visuelle finale. VOID 0.2 est une exp�rience sensorielle cr��e 
pour �tre pr�sent�e dans un d�me immersif (�cran de 360 X 180 degr�s). La 
premi�re diffusion de cette installation a eu lieu en mars 2010 � 
Casablanca (Maroc). VOID 0.2 est issue d'une r�sidence de recherche 
effectu�e au centre i-DAT situ� � Plymouth (Angleterre).

---o---
    |                          |
  .-o--------------------------o-.
  | #Mathieu #Bouchard (255 0 0) |
  `-o--------------------------o-'
    |                          | 
---o---                       `-------

Je pr�senterai mes nouvelles patchs r�alis�es � l'aide de GridFlow (et 
d'un peu de GEM). Je montrerai dither.pd et rgb_delay.pd, qui sont deux 
exemples qui sont nouveaux dans GridFlow 9.8, ainsi que supercycloid.pd, 
un exemple qui sera nouveau dans GridFlow 9.9.

Je montrerai plusieurs variations sur chacune de ces patchs, je parlerai 
un peu de leur fonctionnement, et surtout, je vous montrerai ce qui en 
r�sulte :)

Je montrerai aussi comment g�n�rer de gros polygones GEM � partir de 
GridFlow. j'utiliserai un exemple � 480 sommets, et �a n'impliquera PAS un 
[polygon] � 481 inlets (!) : on pourra m�me varier le nombre de sommets 
dynamiquement.

---o---
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  � bient�t !

  _ _ __ ___ _____ ________ _____________ _____________________ ...
| Mathieu Bouchard, Montr�al, Qu�bec. t�l�phone: +1.514.383.3801
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