[Gridflow-cvs] [svn] commit: r6653 - /trunk/doc/flow_classes/#moment-help.pd

svn-gridflow at artengine.ca svn-gridflow at artengine.ca
Sun Feb 20 20:00:27 EST 2011


Author: matju
Date: Sun Feb 20 20:00:27 2011
New Revision: 6653

Log:
cleanup

Modified:
    trunk/doc/flow_classes/#moment-help.pd

Modified: trunk/doc/flow_classes/#moment-help.pd
==============================================================================
--- trunk/doc/flow_classes/#moment-help.pd (original)
+++ trunk/doc/flow_classes/#moment-help.pd Sun Feb 20 20:00:27 2011
@@ -1,70 +1,70 @@
 #N canvas 584 49 632 696 10;
 #X obj 19 44 tgl 15 0 empty empty empty 0 -6 0 8 -24198 -1 -1 0 1;
-#X msg 234 70 4 2 # 1 1 1 -1 -1 -1 -1 1;
-#X obj 141 238 display;
-#X obj 48 226 display;
-#X obj 234 108 #rotate;
-#X obj 282 92 nbx 5 14 -1e+37 1e+37 0 1 empty empty empty 0 -6 0 10
+#X msg 234 60 4 2 # 1 1 1 -1 -1 -1 -1 1;
+#X obj 104 198 display;
+#X obj 50 270 display;
+#X obj 234 98 #rotate;
+#X obj 282 82 nbx 5 14 -1e+37 1e+37 0 1 empty empty empty 0 -6 0 10
 -241291 -1 -1 -1831 256;
-#X obj 282 108 * 100;
+#X obj 282 98 * 100;
 #X obj 18 497 #out window;
-#X obj 67 181 #t;
-#X obj 141 217 #moment;
-#X msg 41 105 240 320 1 #;
-#X obj 41 124 #draw_polygon put (1 # 255);
-#X obj 468 110 #pack;
-#X obj 234 127 # +;
-#X obj 498 94 nbx 5 14 -1e+37 1e+37 0 1 empty empty empty 0 -6 0 10
+#X obj 43 164 #t;
+#X obj 104 158 #moment;
+#X msg 39 100 240 320 1 #;
+#X obj 39 119 #draw_polygon put (1 # 255);
+#X obj 468 100 #pack;
+#X obj 234 117 # +;
+#X obj 498 84 nbx 5 14 -1e+37 1e+37 0 1 empty empty empty 0 -6 0 10
 -241291 -1 -1 -45 256;
-#X obj 468 78 nbx 5 14 -1e+37 1e+37 0 1 empty empty empty 0 -6 0 10
+#X obj 468 68 nbx 5 14 -1e+37 1e+37 0 1 empty empty empty 0 -6 0 10
 -241291 -1 -1 12 256;
-#X obj 426 72 #pack;
-#X obj 456 56 nbx 5 14 -1e+37 1e+37 0 1 empty empty empty 0 -6 0 10
+#X obj 426 62 #pack;
+#X obj 456 46 nbx 5 14 -1e+37 1e+37 0 1 empty empty empty 0 -6 0 10
 -241291 -1 -1 32 256;
-#X obj 426 40 nbx 5 14 -1e+37 1e+37 0 1 empty empty empty 0 -6 0 10
+#X obj 426 30 nbx 5 14 -1e+37 1e+37 0 1 empty empty empty 0 -6 0 10
 -241291 -1 -1 49 256;
-#X obj 234 89 # *;
-#X obj 246 172 # inv+;
-#X obj 252 150 # +;
-#X obj 510 149 #pack;
-#X obj 540 133 nbx 5 14 -1e+37 1e+37 0 1 empty empty empty 0 -6 0 10
+#X obj 234 79 # *;
+#X obj 246 162 # inv+;
+#X obj 252 140 # +;
+#X obj 510 139 #pack;
+#X obj 540 123 nbx 5 14 -1e+37 1e+37 0 1 empty empty empty 0 -6 0 10
 -241291 -1 -1 149 256;
-#X obj 510 117 nbx 5 14 -1e+37 1e+37 0 1 empty empty empty 0 -6 0 10
+#X obj 510 107 nbx 5 14 -1e+37 1e+37 0 1 empty empty empty 0 -6 0 10
 -241291 -1 -1 128 256;
-#X obj 41 143 #draw_polygon put (1 # 255);
+#X obj 39 138 #draw_polygon put (1 # 255);
 #X text 162 460 red filter;
-#X text 121 105 draw rectangles;
-#X text 238 53 rectangle polygon;
-#X obj 42 206 #moment 2;
-#X obj 269 192 #moment_polar;
-#X obj 344 212 display;
-#X obj 269 212 display;
+#X text 119 100 draw rectangles;
+#X text 238 43 rectangle polygon;
+#X obj 43 199 #moment 2;
+#X obj 55 220 #moment_polar;
+#X obj 130 240 display;
+#X obj 55 240 display;
 #X obj 5 81 bng 15 250 50 0 empty empty empty 0 -6 0 8 -24198 -1 -1
 ;
-#X text 120 289 this is a fudge factor.;
+#X text 120 333 this is a fudge factor.;
 #X obj 18 516 fps;
 #X floatatom 18 535 5 0 0 0 - - -;
-#X text 119 301 depending on what you want to do \,;
-#X text 119 313 you set it to 2 \, 3 \, 4 \, whatever.;
+#X text 119 345 depending on what you want to do \,;
+#X text 119 357 you set it to 2 \, 3 \, 4 \, whatever.;
 #X obj 402 314 #outer + (9000 0);
-#X obj 445 430 #transpose;
+#X obj 445 431 #transpose;
 #X obj 20 80 t b b b;
-#X obj 402 490 # + (120 160);
-#X obj 42 282 #cast f;
+#X obj 402 518 # + (120 160);
+#X obj 43 317 #cast f;
 #X obj 402 352 #cast f;
-#X obj 402 470 #cast i;
-#X obj 42 358 #swap;
+#X obj 402 498 #cast i;
+#X obj 43 393 #swap;
 #X obj 402 276 #for 0 160;
-#X obj 42 339 # sqrt (f #);
-#X obj 42 301 # * (f # 3);
-#X obj 402 450 # / (f # 1000);
+#X obj 43 374 # sqrt (f #);
+#X obj 43 336 # * (f # 3);
+#X obj 402 478 # / (f # 1000);
 #X obj 402 333 # cos* 1000;
 #X obj 402 295 # * 225;
 #X obj 18 459 #inner (1 3 # 1 0 0);
 #X obj 18 478 #draw_polygon + (0 255 255) (2 2 #);
 #X obj 19 61 metro 20;
 #X obj 18 164 #t;
-#X obj 42 320 cv/#SVD;
+#X obj 43 355 cv/#SVD;
 #X obj 0 0 doc_h;
 #X obj 3 559 doc_c 0..1;
 #X obj 3 734 doc_i 2;
@@ -94,11 +94,14 @@
 in turn can be fed to [#moment_polar] to figure out the standard deviation
 and the direction of the standard deviation.;
 #X obj 3 941 doc_also;
-#X obj 42 412 display;
-#X obj 402 430 #inner;
-#X obj 42 379 #inner;
+#X obj 43 434 display;
+#X obj 402 458 #inner;
+#X obj 43 414 #inner;
 #X obj 103 941 #labelling;
 #X obj 175 941 #moment_polar;
+#X obj 111 178 s \$0-moment;
+#X obj 402 251 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
+-1 -1;
 #X connect 0 0 55 0;
 #X connect 1 0 19 0;
 #X connect 4 0 13 0;
@@ -109,7 +112,7 @@
 #X connect 8 1 9 0;
 #X connect 9 0 2 0;
 #X connect 9 0 29 1;
-#X connect 9 0 42 1;
+#X connect 9 0 84 0;
 #X connect 10 0 11 0;
 #X connect 11 0 25 0;
 #X connect 12 0 13 1;
@@ -137,7 +140,6 @@
 #X connect 35 0 36 0;
 #X connect 39 0 51 0;
 #X connect 40 0 80 1;
-#X connect 41 0 47 0;
 #X connect 41 1 10 0;
 #X connect 41 2 1 0;
 #X connect 42 0 54 2;
@@ -168,5 +170,6 @@
 #X connect 78 1 82 0;
 #X connect 78 1 83 0;
 #X connect 80 0 50 0;
+#X connect 81 0 79 0;
 #X connect 81 0 40 0;
-#X connect 81 0 79 0;
+#X connect 85 0 47 0;



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