[Gridflow-cvs] [svn] commit: r5162 - /trunk/examples/eclipse.pd

svn-gridflow at artengine.ca svn-gridflow at artengine.ca
Fri Mar 26 18:38:23 EDT 2010


Author: matju
Date: Fri Mar 26 18:38:23 2010
New Revision: 5162

Log:
...

Modified:
    trunk/examples/eclipse.pd

Modified: trunk/examples/eclipse.pd
==============================================================================
--- trunk/examples/eclipse.pd (original)
+++ trunk/examples/eclipse.pd Fri Mar 26 18:38:23 2010
@@ -1,77 +1,71 @@
-#N canvas 246 45 635 533 10;
-#X floatatom 342 279 5 0 0 0 - - -;
+#N canvas 551 40 646 541 10;
+#X floatatom 234 296 5 0 0 0 - - -;
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 ;
-#X obj 294 237 loadbang;
-#X floatatom 294 281 5 0 0 0 - - -;
-#X obj 38 17 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
--1;
-#X obj 61 -6 metro 33.3667;
-#X text 289 214 size of subimages;
-#X obj 61 17 #camera;
-#X obj 61 91 #finished;
-#X obj 61 183 # /;
-#X obj 61 202 # *;
-#X obj 61 229 #store;
-#X obj 61 294 #out window;
-#X obj 294 299 #pack 2;
-#X obj 127 219 #store;
-#X obj 127 196 # *;
+#X obj 200 255 loadbang;
+#X floatatom 200 296 5 0 0 0 - - -;
+#X obj 61 -18 metro 33.3667;
+#X text 199 238 size of subimages;
+#X obj 61 149 # /;
+#X obj 61 168 # *;
+#X obj 61 187 #store;
+#X obj 61 225 #out window;
+#X obj 127 178 #store;
+#X obj 127 159 # *;
 #X obj 1 418 cnv 15 640 30 empty empty empty 20 12 0 14 -200249 -66577
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 #X obj 3 -85 cnv 15 640 30 empty empty empty 20 12 0 14 -233017 -66577
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-#X text 121 17 <-- open this;
 #X text 16 -85 eclipse.pd;
-#X obj 61 72 t a a;
-#X obj 61 110 t b b;
-#X obj 61 332 print;
-#X obj 61 313 fps detailed;
+#X obj 61 96 t b b;
+#X obj 61 263 print;
+#X obj 61 244 fps detailed;
 #X text 9 425 GridFlow 0.8.3;
-#X msg 294 259 6;
-#X msg 342 259 8;
-#X obj 294 318 # inv* (240 320);
+#X obj 200 333 # inv* (240 320);
 #X text 16 -72 Copyright 2002 \, 2006 Mathieu Bouchard;
-#X obj 164 114 #for (0 0) (240 320) (1 1);
-#X obj 61 164 #store;
-#X obj 127 174 #store;
-#X obj 61 275 #clip;
-#X obj 164 95 loadbang;
-#X obj 61 256 # *>>8;
-#X obj 61 36 #gamma 600;
-#X text 183 145 this is actually like #remap_image but faster;
-#X connect 0 0 13 1;
-#X connect 1 0 5 0;
-#X connect 2 0 26 0;
-#X connect 2 0 25 0;
-#X connect 3 0 13 0;
-#X connect 4 0 7 0;
-#X connect 5 0 7 0;
-#X connect 7 0 35 0;
-#X connect 8 0 21 0;
-#X connect 9 0 10 0;
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-#X connect 11 0 34 0;
-#X connect 12 0 23 0;
-#X connect 13 0 15 1;
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-#X connect 14 0 34 1;
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-#X connect 33 0 29 0;
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-#X connect 35 0 20 0;
+#X obj 160 113 #for (0 0) (240 320) (1 1);
+#X obj 61 130 #store;
+#X obj 127 140 #store;
+#X obj 160 94 loadbang;
+#X obj 61 206 # *>>8;
+#X obj 61 20 #gamma 600;
+#X text 183 131 this is actually like #remap_image but faster;
+#X obj 61 1 #camera 0 \, size 240 320;
+#X msg 234 277 16;
+#X msg 200 277 12;
+#X obj 61 58 t a a;
+#X obj 61 77 #finished;
+#X obj 200 314 #pack;
+#X connect 0 0 33 1;
+#X connect 1 0 4 0;
+#X connect 2 0 29 0;
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+#X connect 4 0 28 0;
+#X connect 6 0 7 0;
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+#X connect 10 0 25 1;
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+#X connect 31 1 8 1;
+#X connect 31 1 10 1;
+#X connect 32 0 15 0;
+#X connect 33 0 11 1;
+#X connect 33 0 19 0;



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