[Gridflow-cvs] [svn] commit: r5764 - /trunk/doc/image.pd

svn-gridflow at artengine.ca svn-gridflow at artengine.ca
Fri Jul 23 00:05:07 EDT 2010


Author: matju
Date: Fri Jul 23 00:05:03 2010
New Revision: 5764

Log:
...

Modified:
    trunk/doc/image.pd

Modified: trunk/doc/image.pd
==============================================================================
--- trunk/doc/image.pd (original)
+++ trunk/doc/image.pd Fri Jul 23 00:05:03 2010
@@ -1,15 +1,11 @@
 #N canvas 480 0 620 717 10;
 #X obj 0 0 doc_demo;
-#X obj 0 682 doc_f;
-#X text 96 38 IMAGES;
-#X text 24 69 the default format of an image in GridFlow is a grid
+#X obj 0 692 doc_f;
+#X text 20 51 the default format of an image in GridFlow is a grid
 that has three dimensions \, in which the first one is for the rows
 \, the second one is for the columns \, and the third one is for channels.
 Thus they are often numbered like this (starting at 0) :;
-#X text 93 146 0 : rows;
-#X text 93 159 1 : columns;
-#X text 93 173 2 : channels;
-#X text 22 197 However \, they don't need to be represented like that
+#X text 20 170 However \, they don't need to be represented like that
 \, so \, you can change the order of dimensions \, but this changes
 the order of the data in memory \, and most of all \, it won't work
 with any classes that assume the default numbering of the dimensions.
@@ -17,7 +13,7 @@
 \, and it is up to the user to know which dimension is which \, and
 it is in this context that it is possible to use alternate representations.
 ;
-#X text 97 483 Because Grids are made of 32-bit integers \, a three-channel
+#X text 18 477 Because Grids are made of 32-bit integers \, a three-channel
 picture uses 96 bpp (bits per pixel) \, and have to be downscaled to
 24 bpp (or 16 bpp) for display. That huge amount of slack is there
 because when you create your own effects you often have intermediate
@@ -29,23 +25,31 @@
 ignored. This means: black is 0 \, maximum is 255 \, and values wrap
 like with % 256 If you want to clip them \, you may use [# max 0] and
 [# min 255] objects.;
-#X text 80 321 CHANNELS AND COLOR MODELS;
-#X text 289 340 Channels for the YUV color model are :;
-#X text 24 339 Channels for the RGB color model are :;
-#X text 315 352 0 : grey;
-#X text 49 352 0 : red;
-#X text 49 364 1 : green;
-#X text 49 377 2 : blue;
-#X text 290 395 Channels for the Y color model are :;
-#X text 321 406 0 : grey;
-#X text 315 365 1 : blue/yellow (blue minus grey);
-#X text 321 377 2 : red/cyan (red minus grey);
-#X text 294 417 (only one channel !);
-#X text 49 402 0 : red;
-#X text 49 414 1 : green;
-#X text 49 427 2 : blue;
-#X text 24 389 Channels for the RGBA color model are :;
-#X text 49 439 3 : opacity;
-#X text 321 442 0 : grey;
-#X text 290 431 Channels for the YA color model are :;
-#X text 321 455 1 : opacity;
+#X text 279 310 Channels for the YUV color model are :;
+#X text 14 309 Channels for the RGB color model are :;
+#X text 280 371 Channels for the Y color model are :;
+#X text 382 383 (only one channel !);
+#X text 14 371 Channels for the RGBA color model are :;
+#X text 280 406 Channels for the YA color model are :;
+#X obj 3 672 doc_also;
+#X obj 3 27 doc_section About Images;
+#X text 38 123 0: rows;
+#X text 38 136 1: columns;
+#X text 38 150 2: channels;
+#X obj 3 289 doc_section Channels and Color Models;
+#X text 39 322 0: red;
+#X text 39 334 1: green;
+#X text 39 347 2: blue;
+#X text 39 384 0: red;
+#X text 39 396 1: green;
+#X text 39 409 2: blue;
+#X text 39 421 3: opacity;
+#X text 305 322 0: grey;
+#X text 305 335 1: blue/yellow (blue minus grey);
+#X text 305 348 2: red/cyan (red minus grey);
+#X text 311 382 0: grey;
+#X text 311 417 0: grey;
+#X text 311 430 1: opacity;
+#X obj 3 455 doc_section Number Range;
+#X obj 103 672 doc_link grid 1;
+#X connect 11 1 31 0;



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