[Gridflow-cvs] [svn] commit: r4353 - in /trunk/doc: ./ flow_classes/

gridflow-cvs at artengine.ca gridflow-cvs at artengine.ca
Sat Oct 24 17:48:26 EDT 2009


Author: matju
Date: Sat Oct 24 17:48:25 2009
New Revision: 4353

Log:
delete[] reference.xml;

Modified:
    trunk/doc/flow_classes/#apply_colormap_channelwise-help.pd
    trunk/doc/flow_classes/#contrast-help.pd
    trunk/doc/flow_classes/#greyscale_to_rgb-help.pd
    trunk/doc/flow_classes/#posterize-help.pd
    trunk/doc/flow_classes/#rgb_to_greyscale-help.pd
    trunk/doc/flow_classes/#solarize-help.pd
    trunk/doc/flow_classes/display-help.pd
    trunk/doc/reference.xml

Modified: trunk/doc/flow_classes/#apply_colormap_channelwise-help.pd
==============================================================================
--- trunk/doc/flow_classes/#apply_colormap_channelwise-help.pd (original)
+++ trunk/doc/flow_classes/#apply_colormap_channelwise-help.pd Sat Oct 24 17:48:25 2009
@@ -1,43 +1,52 @@
-#N canvas 92 0 557 553 10;
-#X obj 25 173 #in;
-#X obj 25 222 #out window;
-#X text 3 350 GRID;
-#X text 2 422 GRID;
-#X text 5 512 GRID;
-#X text 68 513 Outputs the modified data as a grid.;
+#N canvas 690 0 557 684 10;
+#X obj 25 313 #in;
+#X obj 25 362 #out window;
+#X text 192 608 Outputs the modified data as a grid.;
 #X text 12 27 This object is useful for color correction. for each
 pixel it takes it apart \, looks up each part separately in the colormap
 and constructs a new pixel from that.;
-#X text 65 422 Colormap is a grid dim (2) (intensity channels);
-#X text 66 351 Accepts a grid that will be modified by the colormap
+#X text 192 503 Colormap is a grid dim (2) (intensity channels);
+#X text 191 442 Accepts a grid that will be modified by the colormap
 ;
-#X obj 213 115 #for 0 256 1;
-#X obj 213 185 #outer gamma;
-#X msg 25 147 load bluemarble.jpg;
-#X obj 25 128 t b b;
-#X obj 289 141 #color 0 1024 1;
-#X msg 354 89 1024 512 256;
-#X obj 354 70 loadbang;
-#X obj 25 203 #apply_colormap_channelwise;
-#X obj 25 99 metro 100;
-#X obj 25 82 tgl 15 0 empty empty empty 0 -6 0 8 -24198 -1 -1 0 1;
-#X text 357 124 vary this:;
+#X obj 213 255 #for 0 256 1;
+#X obj 213 325 #outer gamma;
+#X msg 25 287 load bluemarble.jpg;
+#X obj 25 268 t b b;
+#X obj 289 281 #color 0 1024 1;
+#X msg 354 229 1024 512 256;
+#X obj 354 210 loadbang;
+#X obj 25 343 #apply_colormap_channelwise;
+#X obj 25 239 metro 100;
+#X obj 25 222 tgl 15 0 empty empty empty 0 -6 0 8 -24198 -1 -1 0 1
+;
+#X text 357 264 vary this:;
 #X obj 0 0 doc_h;
-#X obj 3 263 doc_c 0;
-#X obj 3 290 doc_i 2;
-#X obj 3 461 doc_o 1;
-#X obj 14 323 doc_ii 0;
-#X obj 14 384 doc_ii 1;
-#X obj 15 488 doc_oo 0;
-#X connect 0 0 16 0;
-#X connect 9 0 10 0;
-#X connect 10 0 16 1;
-#X connect 11 0 0 0;
+#X obj 3 383 doc_c 0;
+#X obj 3 410 doc_i 2;
+#X obj 3 581 doc_o 1;
+#X obj 14 443 doc_ii 0;
+#X obj 14 504 doc_ii 1;
+#X obj 14 608 doc_oo 0;
+#X obj 100 443 doc_m i0 grid;
+#X obj 100 504 doc_m i1 grid;
+#X obj 100 608 doc_m o0 grid;
+#X text 192 521 aka palette;
+#X text 12 70 currently works only with 3 channels at a time!;
+#X text 15 89 it also works on non-images \, for example on colormaps
+themselves \, but the last dimension must be channels \, and there
+must be three channels.;
+#X text 14 136 Note: if you just need to apply a palette on an indexed-color
+picture or greyscale picture \, you don't need this. Just use #store
+instead.;
+#X connect 0 0 13 0;
+#X connect 6 0 7 0;
+#X connect 7 0 13 1;
+#X connect 8 0 0 0;
+#X connect 9 0 8 0;
+#X connect 9 1 6 0;
+#X connect 10 0 7 1;
+#X connect 11 0 10 0;
 #X connect 12 0 11 0;
-#X connect 12 1 9 0;
-#X connect 13 0 10 1;
-#X connect 14 0 13 0;
+#X connect 13 0 1 0;
+#X connect 14 0 9 0;
 #X connect 15 0 14 0;
-#X connect 16 0 1 0;
-#X connect 17 0 12 0;
-#X connect 18 0 17 0;

Modified: trunk/doc/flow_classes/#contrast-help.pd
==============================================================================
--- trunk/doc/flow_classes/#contrast-help.pd (original)
+++ trunk/doc/flow_classes/#contrast-help.pd Sat Oct 24 17:48:25 2009
@@ -1,13 +1,13 @@
-#N canvas 492 21 556 588 10;
+#N canvas 678 0 556 588 10;
 #X obj 77 88 bng 15 250 50 0 empty empty empty 0 -6 0 8 -24198 -1 -1
 ;
 #X obj 97 136 metro 100;
-#X obj 97 115 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 1 1
+#X obj 97 115 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1
 ;
 #X obj 222 134 hsl 128 15 0 256 0 0 empty empty empty -2 -6 0 8 -262144
--1 -1 12700 1;
+-1 -1 0 1;
 #X obj 371 135 hsl 128 15 0 256 0 0 empty empty empty -2 -6 0 8 -262144
--1 -1 12700 1;
+-1 -1 0 1;
 #X floatatom 219 154 5 0 0 0 - - -;
 #X floatatom 368 157 5 0 0 0 - - -;
 #X msg 59 65 open bluemarble.jpg;
@@ -15,33 +15,35 @@
 #X obj 59 162 #in;
 #X text 8 28 Adjusts the intensity of an image.;
 #X obj 190 189 #contrast;
-#X text 91 317 GRID;
-#X text 155 318 Receives a grid.;
-#X text 91 346 INTEGER;
-#X text 92 397 INTEGER;
-#X text 151 397 This value corresponds to the master contrast \, it
+#X text 191 437 This value corresponds to the master contrast \, it
 varies the amount of incoming white. The default value is 256 and it
 has no effect.;
-#X text 151 347 This value corresponds to the secondary contrast (inverse
+#X text 191 367 This value corresponds to the secondary contrast (inverse
 whiteness) \, it varies the amount of incoming black into the image.
 The default value is 256 and it has no effect.;
-#X text 24 499 GRID;
-#X text 75 500 The resulting grid is output.;
-#X obj 104 557 #convolve;
-#X obj 174 557 #posterize;
-#X obj 251 557 #solarize;
-#X obj 321 557 #layer;
+#X obj 104 597 #convolve;
+#X obj 174 597 #posterize;
+#X obj 251 597 #solarize;
+#X obj 321 597 #layer;
 #X text 366 118 contrast about black;
 #X text 216 118 contrast about white;
 #X obj 0 0 doc_h;
 #X obj 3 289 doc_i 3;
-#X obj 3 452 doc_o 1;
-#X obj 3 557 doc_also;
-#X obj 14 480 doc_oo 0;
+#X obj 3 492 doc_o 1;
+#X obj 3 597 doc_also;
+#X obj 14 520 doc_oo 0;
 #X obj 14 317 doc_ii 0;
 #X obj 14 347 doc_ii 1;
-#X obj 14 397 doc_ii 2;
+#X obj 14 417 doc_ii 2;
 #X obj 3 249 doc_c 0;
+#X obj 100 347 doc_m i1 float int;
+#X obj 100 417 doc_m i2 float int;
+#X obj 100 520 doc_m o0 grid;
+#X text 192 311 produces a grid like the incoming grid but with different
+constrast.;
+#X obj 100 317 doc_m i0 grid;
+#X text 7 42 resulting values outside 0-255 are automatically clipped.
+;
 #X connect 0 0 9 0;
 #X connect 1 0 9 0;
 #X connect 2 0 1 0;

Modified: trunk/doc/flow_classes/#greyscale_to_rgb-help.pd
==============================================================================
--- trunk/doc/flow_classes/#greyscale_to_rgb-help.pd (original)
+++ trunk/doc/flow_classes/#greyscale_to_rgb-help.pd Sat Oct 24 17:48:25 2009
@@ -1,4 +1,4 @@
-#N canvas 119 122 554 443 10;
+#N canvas 693 0 554 443 10;
 #X obj 19 161 s xx;
 #X obj 19 185 r xx;
 #X obj 19 105 #in;
@@ -11,7 +11,11 @@
 #X obj 3 321 doc_i 1;
 #X obj 3 366 doc_o 1;
 #X obj 14 345 doc_ii 0;
-#X obj 15 390 doc_oo 0;
+#X obj 14 390 doc_oo 0;
+#X obj 100 345 doc_m i0;
+#X obj 100 390 doc_m o0;
+#X text 160 389 rgb pixels;
+#X text 162 344 greyscale pixels;
 #X connect 1 0 4 0;
 #X connect 2 0 3 0;
 #X connect 3 0 0 0;

Modified: trunk/doc/flow_classes/#posterize-help.pd
==============================================================================
--- trunk/doc/flow_classes/#posterize-help.pd (original)
+++ trunk/doc/flow_classes/#posterize-help.pd Sat Oct 24 17:48:25 2009
@@ -1,49 +1,53 @@
-#N canvas 614 21 559 609 10;
-#X obj 172 97 bng 15 250 50 0 empty empty empty 0 -6 0 8 -4034 -1 -1
-;
-#X text 268 213 2 - 255;
-#X msg 211 140 open bluemarble.jpg;
-#X obj 191 162 #in;
-#X obj 172 186 #store;
-#X obj 172 234 #posterize;
+#N canvas 674 0 559 704 10;
+#X obj 178 114 bng 15 250 50 0 empty empty empty 0 -6 0 8 -4034 -1
+-1;
+#X text 274 230 2 - 255;
+#X msg 217 157 open bluemarble.jpg;
+#X obj 197 179 #in;
+#X obj 178 203 #store;
+#X obj 178 251 #posterize;
 #X obj 102 576 #convolve;
 #X obj 171 576 #contrast;
 #X obj 240 576 #solarize;
 #X obj 309 576 #layer;
 #X obj 0 0 doc_h;
 #X obj 3 576 doc_also;
-#X obj 3 326 doc_c 0;
-#X obj 3 369 doc_i 2;
+#X obj 3 399 doc_i 2;
 #X obj 3 489 doc_o 1;
 #X obj 14 513 doc_oo 0;
-#X obj 14 395 doc_ii 0;
-#X obj 14 422 doc_ii 1;
+#X obj 14 425 doc_ii 0;
+#X obj 14 452 doc_ii 1;
 #X text 10 35 Reduces the number of possible intensities in an image:
 it rounds the color values. The effect is mostly apparent with a low
 number of levels.;
-#X obj 196 254 #out window \, title original;
-#X text 91 393 GRID;
-#X text 149 393 Receives a grid (original image);
-#X text 99 511 GRID;
-#X obj 172 274 #out window \, title modified;
-#X obj 172 119 t b b b;
-#X floatatom 229 213 5 0 0 0 - - -;
-#X text 91 421 INTEGER;
-#X msg 229 193 2;
-#X obj 229 173 loadbang;
-#X text 148 421 Number of possible levels per channel.The levels are
+#X obj 202 271 #out window \, title original;
+#X text 213 423 Receives a grid (original image);
+#X obj 178 291 #out window \, title modified;
+#X obj 178 136 t b b b;
+#X floatatom 235 230 5 0 0 0 - - -;
+#X msg 235 210 2;
+#X obj 235 190 loadbang;
+#X obj 100 425 doc_m i0 grid;
+#X obj 100 452 doc_m i1 float int;
+#X obj 100 513 doc_m o0 grid;
+#X text 205 511 posterised image;
+#X obj 3 323 doc_c 1;
+#X obj 14 347 doc_cc 0;
+#X obj 100 347 doc_m c0 float/int;
+#X text 11 75 example: simulate the 216-color "web" palette using 6
+levels. simulate a 15-bit display using 32 levels .;
+#X text 207 340 Number of possible levels per channel. The levels are
 equally spaced \, with the lowest at 0 and the highest at 255 the minimum
 number of levels is 2 and the default value is also 2;
-#X text 149 511 Outputs a grid (posterized image);
-#X connect 0 0 24 0;
+#X connect 0 0 21 0;
 #X connect 2 0 3 0;
 #X connect 3 0 4 1;
 #X connect 4 0 5 0;
-#X connect 4 0 19 0;
-#X connect 5 0 23 0;
-#X connect 24 0 4 0;
-#X connect 24 1 3 0;
-#X connect 24 2 2 0;
-#X connect 25 0 5 1;
-#X connect 27 0 25 0;
-#X connect 28 0 27 0;
+#X connect 4 0 18 0;
+#X connect 5 0 20 0;
+#X connect 21 0 4 0;
+#X connect 21 1 3 0;
+#X connect 21 2 2 0;
+#X connect 22 0 5 1;
+#X connect 23 0 22 0;
+#X connect 24 0 23 0;

Modified: trunk/doc/flow_classes/#rgb_to_greyscale-help.pd
==============================================================================
--- trunk/doc/flow_classes/#rgb_to_greyscale-help.pd (original)
+++ trunk/doc/flow_classes/#rgb_to_greyscale-help.pd Sat Oct 24 17:48:25 2009
@@ -1,4 +1,4 @@
-#N canvas 113 134 558 444 10;
+#N canvas 689 0 558 444 10;
 #X obj 166 183 #out window;
 #X obj 166 112 #in;
 #X obj 166 137 #rgb_to_greyscale;
@@ -6,18 +6,17 @@
 -1;
 #X msg 166 68 open working.jpg;
 #X obj 166 160 #greyscale_to_rgb;
-#X text 7 299 GRID;
-#X text 8 386 GRID;
-#X text 87 300 A color grid at the left inlet is accepted.;
-#X text 15 27 Creates a greyscale image from a color image.;
-#X text 84 389 A grid equivalent to the original one is output in greyscale.
-;
 #X obj 0 0 doc_h;
 #X obj 3 208 doc_c 0;
 #X obj 3 239 doc_i 1;
 #X obj 3 336 doc_o 1;
-#X obj 15 360 doc_oo 0;
+#X obj 14 360 doc_oo 0;
 #X obj 14 263 doc_ii 0;
+#X text 15 27 Creates a greyscale image from a rgb color image.;
+#X obj 100 263 doc_m i0 grid;
+#X text 190 263 presumed to be an RGB image;
+#X obj 100 360 doc_m o0 grid;
+#X text 192 358 the image converted to greyscale.;
 #X connect 1 0 2 0;
 #X connect 2 0 5 0;
 #X connect 3 0 1 0;

Modified: trunk/doc/flow_classes/#solarize-help.pd
==============================================================================
--- trunk/doc/flow_classes/#solarize-help.pd (original)
+++ trunk/doc/flow_classes/#solarize-help.pd Sat Oct 24 17:48:25 2009
@@ -1,4 +1,4 @@
-#N canvas 721 21 557 523 10;
+#N canvas 690 0 557 523 10;
 #X obj 170 114 bng 15 250 50 0 empty empty empty 0 -6 0 8 -4034 -1
 -1;
 #X msg 193 167 open bluemarble.jpg;
@@ -22,10 +22,8 @@
 instead of clipped or wrapped.;
 #X obj 247 225 #out window \, title original;
 #X obj 170 250 #out window \, title modified;
-#X text 89 370 GRID;
-#X text 139 370 Receives a grid (original image);
-#X text 89 431 GRID;
-#X text 139 431 Outputs a grid (modified image);
+#X obj 100 431 doc_m o0 grid;
+#X obj 100 372 doc_m i0 grid;
 #X connect 0 0 2 0;
 #X connect 1 0 4 0;
 #X connect 2 0 4 0;

Modified: trunk/doc/flow_classes/display-help.pd
==============================================================================
--- trunk/doc/flow_classes/display-help.pd (original)
+++ trunk/doc/flow_classes/display-help.pd Sat Oct 24 17:48:25 2009
@@ -1,8 +1,5 @@
-#N canvas 414 111 560 416 10;
-#X text 16 332 GRID;
-#X text 17 307 LIST;
-#X text 15 320 INTEGER;
-#X text 88 298 GUI object equivalent to [print] and [#print]. method
+#N canvas 674 0 560 416 10;
+#X text 182 280 GUI object equivalent to [print] and [#print]. method
 (any) () Displays the received message in the box \, resizing the box
 so that the message fits exactly.;
 #X obj 90 185 display;
@@ -14,6 +11,10 @@
 #X obj 3 257 doc_i 1;
 #X obj 3 371 doc_o 0;
 #X obj 14 281 doc_ii 0;
-#X connect 5 0 4 0;
-#X connect 6 0 4 0;
-#X connect 7 0 4 0;
+#X obj 100 281 doc_m i0 ANY;
+#X obj 3 393 doc_also;
+#X obj 102 392 print;
+#X obj 140 392 #print;
+#X connect 2 0 1 0;
+#X connect 3 0 1 0;
+#X connect 4 0 1 0;

Modified: trunk/doc/reference.xml
==============================================================================
--- trunk/doc/reference.xml (original)
+++ trunk/doc/reference.xml Sat Oct 24 17:48:25 2009
@@ -1,203 +1,3 @@
-	<class name="display">
-		GUI object equivalent to [print] and [#print].
-		<method name="(any)">
-		Displays the received message in the box, resizing the box so that the message fits exactly.
-		</method>
-	</class>
-	<class name="#apply_colormap_channelwise">
-		This object is useful for color correction. For each pixel
-		it takes it apart, looks up each part separately in the colormap,
-		and constructs a new pixel from that. You may also color-correct
-		colormaps themselves.
-
-		Only works for things that have 3 channels.
-
-		Note: if you just need to apply a palette on an indexed-color
-		picture, you don't need this. Just use #store instead.
-		
-		<inlet id="0"><method name="grid">
-			<arg name="grid" type="grid(rows columns channels)"/>
-			picture
-		</method></inlet>
-		<inlet id="1">
-			<method name="grid">
-			<arg name="grid" type="grid(intensities channels)"/>
-			colormap ("palette")
-		</method></inlet>
-		<outlet id="0"><method name="grid">
-			<arg name="grid" type="grid(rows columns channels)"/>
-			picture
-		</method></outlet>
-	</class>
-
-	<class name="#rgb_to_greyscale">
-		<inlet id="0"><method name="grid">
-		<arg name="grid" type="grid(rows columns {red green blue})"/>
-		</method></inlet>
-		<outlet id="0"><method name="grid">
-		<arg name="grid" type="grid(rows columns {white})"/></method>
-		</outlet>
-	</class>
-
-	<class name="#greyscale_to_rgb">
-		<inlet id="0"><method name="grid">
-		<arg name="grid" type="grid(rows columns {white})"/></method>
-		</inlet>
-		<outlet id="0"><method name="grid">
-			<arg name="grid" type="grid(rows columns {red green blue})"/>
-		</method></outlet>
-	</class>
-
-	<class name="#yuv_to_rgb">
-		note: may change slightly to adapt to actual video standards.
-		<inlet id="0"><method name="grid">
-		<arg name="grid" type="grid(rows columns {y u v})"/></method>
-		</inlet>
-		<outlet id="0"><method name="grid">
-			<arg name="grid" type="grid(rows columns {red green blue})"/>
-		</method></outlet>
-	</class>
-
-	<class name="#rgb_to_yuv">
-		note: may change slightly to adapt to actual video standards.
-		<inlet id="0"><method name="grid">
-		<arg name="grid" type="grid(rows columns {red green blue})"/></method>
-		</inlet>
-		<outlet id="0"><method name="grid">
-			<arg name="grid" type="grid(rows columns {y u v})"/>
-		</method></outlet>
-	</class>
-	<class name="#convolve">
-		this is the object for blurring, sharpening, finding edges,
-		embossing, cellular automata, and many other uses.
-<!--NYI
-		<attr name="seed">
-		
-		</attr>
--->
-		<method name="init">
-			<arg name="op_para" type="numop2"/>
-			<arg name="op_fold" type="numop2"/>
-			<arg name="seed"   type="grid"/>
-			<arg name="right_hand" type="grid" default="none"/>
-		</method>
-		<inlet id="0">
-			<method name="grid">
-				<arg name="grid" type="grid(rows columns rest...)"/>
-				splits the incoming grid into dim(rest...) parts.
-				for each of those parts at (y,x), a rectangle of such
-				parts, centered around (y,x), is combined with the
-				convolution grid like a [#] of operation op_para. Then
-				each such result is folded like [#fold] of operation
-				op_fold and specified base. the results are assembled
-				into a grid that is sent to the outlet. near the borders of
-				the grid, coordinates wrap around. this means the whole grid
-				has to be received before production of the next grid
-				starts.
-			</method>
-		</inlet>
-		<inlet id="1">
-			<method name="grid">
-				<arg name="grid" type="grid(rows2 columns2)"/>
-				this is the convolution grid and it gets stored in
-				the object. if rows2 and/or columns2 are odd numbers,
-				then the centre of convolution is the middle of the convolution
-				grid. if they are even numbers, then the chosen centre will
-				be slightly more to the left and/or to the top, because the
-				actual middle is between cells of the grid.
-			</method>
-		</inlet>
-		<outlet id="0">
-			<method name="grid">
-				<arg name="grid" type="grid(rows columns rest...)"/>
-			</method>
-		</outlet>
-	</class>
-
-	<class name="#contrast">
-		<method name="init">
-			<arg name="iwhiteness" default="256">same as inlet 1.</arg>
-			<arg name="contrast" default="256">same as inlet 2.</arg>
-		</method>
-
-		<inlet id="0">
-			<method name="grid">
-				<arg name="grid" type="grid(rows columns channels)"/>
-			produces a grid like the incoming grid but with
-			different constrast.
-			</method>
-			[#contrast] adjusts the intensity in an image.
-			resulting values outside 0-255 are automatically clipped.
-		</inlet>
-		<inlet id="1">
-			<method name="int">
-			this is the secondary contrast (inverse whiteness).
-			it makes the incoming black
-			correspond to a certain fraction between output black and the
-			master contrast value. no effect is 256. default value is 256.
-			</method>	
-		</inlet>
-		<inlet id="2">
-			<method name="int">
-			this is the master contrast. it makes the incoming white
-			correspond to a certain fraction between output black and output
-			white. no effect is 256. default value is 256.
-			</method>	
-		</inlet>
-		<outlet>
-			<method name="grid">
-				<arg name="grid" type="grid(rows columns channels)"/>
-			</method>
-		</outlet>
-	</class>
-
-	<class name="#posterize">
-		[#posterize] reduces the number of possible intensities in an image;
-		it rounds the color values.The effect is mostly apparent with a low
-		number of levels.
-
-		<method name="init">
-			<arg name="levels">same as inlet 1</arg>
-		</method>
-
-		<inlet id="0">
-			<method name="grid">
-				<arg name="grid" type="grid(rows columns channels)"/>
-				produces a posterized picture from the input picture.
-			</method>
-		</inlet>
-
-		<inlet id="1">
-			<method name="int">
-				this is the number of possible levels per channel. the
-				levels are equally spaced, with the lowest at 0 and the
-				highest at 255. the minimum number of levels is 2, and the
-				default value is 2.
-			</method>
-		</inlet>
-		
-		<outlet id="0">
-		</outlet>
-
-		example: simulate the 216-color "web" palette using 6 levels.
-		simulate a 15-bit display using 32 levels.
-	</class>
-
-	<class name="#solarize">
-		makes medium intensities brightest; formerly brightest colours
-		become darkest; formerly darkest stays darkest. This filter is linear:
-		it's like a 200% contrast except that overflows are <i>mirrored</i>
-		instead of clipped or wrapped.
-		<inlet id="0">
-			<method name="grid">
-				<arg name="grid" type="grid(rows columns channels)"/></method>
-		</inlet>
-		<outlet id="0">
-			<method name="grid">
-				<arg name="grid" type="grid(rows columns channels)"/></method>
-		</outlet>
-	</class>
-
 	<class name="#checkers">
 		<inlet id="0">
 			<method name="grid">



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