[Gridflow-cvs] [svn] commit: r4594 - /trunk/doc/flow_classes/#draw_image-help.pd

gridflow-cvs at artengine.ca gridflow-cvs at artengine.ca
Sun Nov 1 14:20:26 EST 2009


Author: matju
Date: Sun Nov  1 14:20:26 2009
New Revision: 4594

Log:
missing 'op'

Modified:
    trunk/doc/flow_classes/#draw_image-help.pd

Modified: trunk/doc/flow_classes/#draw_image-help.pd
==============================================================================
--- trunk/doc/flow_classes/#draw_image-help.pd (original)
+++ trunk/doc/flow_classes/#draw_image-help.pd Sun Nov  1 14:20:26 2009
@@ -1,4 +1,4 @@
-#N canvas 295 0 555 717 10;
+#N canvas 295 0 568 866 10;
 #X obj 172 147 #in;
 #X obj 135 181 #store;
 #X obj 135 46 tgl 15 0 empty empty empty 0 -6 0 8 -233017 -1 -1 0 1
@@ -27,11 +27,11 @@
 #X text 135 331 Move mouse cursor to change layer position;
 #X obj 0 0 doc_h;
 #X obj 3 455 doc_i 3;
-#X obj 3 753 doc_o 1;
-#X obj 14 783 doc_oo 0;
+#X obj 3 775 doc_o 1;
+#X obj 14 805 doc_oo 0;
 #X obj 14 485 doc_ii 0;
-#X obj 14 686 doc_ii 1;
-#X obj 14 708 doc_ii 2;
+#X obj 14 708 doc_ii 1;
+#X obj 14 730 doc_ii 2;
 #X text 200 397 Normally \, you would use the "put" operator \; but
 others (like + and ^) can be interesting for color effects.;
 #X obj 135 258 #draw_image *>>8;
@@ -39,8 +39,8 @@
 #X obj 14 397 doc_cc 0;
 #X text 200 485 Background image.;
 #X msg 321 197 tile;
-#X text 200 686 Foreground image.;
-#X text 200 651 If 1 \, foreground image will be repeated to cover
+#X text 200 708 Foreground image.;
+#X text 200 673 If 1 \, foreground image will be repeated to cover
 the background image.;
 #X text 200 529 If 1 \, foreground image (inlet 1) will be combined
 with background image (inlet 0) \, and then blended with background
@@ -49,19 +49,21 @@
 level is considered "opaque". Note that with alpha enabled \, the last
 channel of foreground image is cnsidered to represent transparency.
 ;
-#X text 200 708 Initial foreground image position (y x) \, corresponding
+#X text 200 730 Initial foreground image position (y x) \, corresponding
 to top-left corner of foreground picture.;
-#X text 200 783 Resulting image.;
+#X text 200 805 Resulting image.;
 #X obj 97 397 doc_m c0 numop;
 #X obj 97 485 doc_m i0 grid;
-#X obj 97 629 doc_m i0 tile;
+#X obj 97 651 doc_m i0 tile;
 #X obj 97 507 doc_m i0 alpha;
 #X text 200 507 \$1=flag;
-#X text 200 629 \$1=flag;
-#X obj 97 686 doc_m i1 grid;
-#X obj 97 708 doc_m i2 (y x);
-#X obj 97 783 doc_m o0 grid;
-#X obj 0 815 doc_f;
+#X text 200 651 \$1=flag;
+#X obj 97 708 doc_m i1 grid;
+#X obj 97 730 doc_m i2 (y x);
+#X obj 97 805 doc_m o0 grid;
+#X obj 0 837 doc_f;
+#X obj 97 629 doc_m i0 op;
+#X text 200 629 same as arg 0;
 #X connect 0 0 1 1;
 #X connect 1 0 31 0;
 #X connect 2 0 3 0;
@@ -97,3 +99,4 @@
 #X connect 47 1 36 0;
 #X connect 48 1 39 0;
 #X connect 49 1 40 0;
+#X connect 51 1 52 0;



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