<div dir="ltr">you just put the batteries in and its flashing :-)<br></div><div class="gmail_extra"><br><div class="gmail_quote">On Thu, Sep 11, 2014 at 9:02 PM, Andrew Barbour <span dir="ltr"><<a href="mailto:andrew.g.barbour@gmail.com" target="_blank">andrew.g.barbour@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><p dir="ltr">I thought that as well.... but then I realized if they did not know the colours how would they the clock needed resetting in the first place?</p><div class="HOEnZb"><div class="h5">
<div class="gmail_quote">On Sep 11, 2014 8:57 PM, "Richard Sloan" <<a href="mailto:rsloan@themindfactory.com" target="_blank">rsloan@themindfactory.com</a>> wrote:<br type="attribution"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr">then you need to memorize the colors as you spin the encoder.... holding
and clicking one switch, you do not need to know the colors, you can
learn them later.... :-)<br><br>R.<br></div><div class="gmail_extra"><br><div class="gmail_quote">On Thu, Sep 11, 2014 at 8:48 PM, Andrew O'Malley <span dir="ltr"><<a href="mailto:aomalley@gmail.com" target="_blank">aomalley@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div class="gmail_extra"><div class="gmail_quote"><div>I agree w/ the encoder: most intuitive for the end user. Uses a few more inputs than a switch but there are decent libraries for the Arduino.</div><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Message: 7<br>
Date: Thu, 11 Sep 2014 13:01:03 -0400<br>
From: Raj <<a href="mailto:modlab@raj.homelinux.com" target="_blank">modlab@raj.homelinux.com</a>><br>
To: Darcy Whyte <<a href="mailto:darcy@inventorartist.com" target="_blank">darcy@inventorartist.com</a>><br>
Cc: lab <<a href="mailto:lab@artengine.ca" target="_blank">lab@artengine.ca</a>><span><br>
Subject: Re: [Lab] How to set a clock<br></span>
Message-ID:<br>
<<a href="mailto:CAF%2BGzvYAQuoVZzVe54USuNT9fTxOZ1n5%2BPeHXDX_nXsFPGa%2BSw@mail.gmail.com" target="_blank">CAF+GzvYAQuoVZzVe54USuNT9fTxOZ1n5+PeHXDX_nXsFPGa+Sw@mail.gmail.com</a>><br>
Content-Type: text/plain; charset="utf-8"<span><br>
<br>
I've always marvelled at the simplicity of the old mechanical watch setting<br>
knob - pull it out, adjust (with excellent visual feedback and good control<br>
over ability to move quickly to an hour and then fine-tune the minutes) and<br>
then push it back, done. It boggles my mind how we went from there to the<br>
horrendous buttons, switches and complicated setting sequences for digital<br>
watches. Been toying with the idea of creating a clock with a single<br>
rotary encoder to see if I can emulate the intuitive feel of a mechnical<br>
knob.. push in the encoder, rotate it to set the time - backwards or<br>
forwards, rotate quickly to move the time faster with an exponential rather<br>
than linear correlation to speed of rotation). Feel free to steal this<br>
idea if it works for you with the only caveat that I get to see the code :)<br>
<br>
cheers!<br>
--Raj.<br></span></blockquote></div></div></div>
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