<div dir="ltr"><div>Hey everybody,<br><br></div>I was wondering if anyone has any experience using the Kinect for real-time visual art/3D scanning/etc.? I've used it with Unity3D to provide gesture input but it was very abstracted and made easy to use for games. I currently interested in its 3D scanning capabilities and I'm wondering what kind of quality/resolution/issues the Kinect has when it comes to scanning. I'd like to scan my head (seems like a standard Kinect scanning item) and I'm wondering if the scan is fairly accurate and the model output is 1:1 real size, if it's not how can that be adjusted. Any help or pointers would be appreciated.<br clear="all">
<div><div><div><br>-- <br>Paul Young<br>
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