<br> Seb Lee-Delisle paired the 1979 classic arcade game "Lunar Lander" with a drawbot plotter that traces out the player's trajectory in realtime as they land (crash, usually) on a mountainous moonscape. ;) Over the course of a few dozen plays a really neat "flow map" of trajectories emerges.<br>
<br> <a href="http://seb.ly/work/lunar-trails/">http://seb.ly/work/lunar-trails/</a><br><br> Lots of neat ways to explore and apply something like this!<br><br> It's particularly neat that the resulting physical map is of a virtual space - creating a tangible artifact out of imaginary adventures is rad.<br>
<br> -Jason Cobill<br>