[Lab] Kinect Scanning and 3D Models

James Allanson james.d.allanson at gmail.com
Sat Feb 15 14:33:04 EST 2014


Well now I'm just going to show up with Pad Thai to really throw people
off!  :D

I should be there this coming Wednesday.

Cheers,
James


On Fri, Feb 14, 2014 at 2:01 PM, Britta Evans-Fenton <technical at artengine.ca
> wrote:

> We will actually be having a 3d scanning workshop in May put on by Jeff
> Ross, however yes, James Allanson has done 3D scanning with the kinect for
> 3D printing, and JC Batista has explored a ton of other uses for 3D
> scanning. James and JC are regulars at Modlab (Wednesdays, 7-10 if you are
> new), and I've seen Jeff recently there as well.  James is the red head
> with the ponytail and JC will be later than 7 and come in with a box of pad
> thai.
>
> (hope I described you guys well :)  )
>
> Cheers,
>
> Britta
> *Technical Coordinator *
> Artengine.ca
>
>
> On Fri, Feb 14, 2014 at 1:40 PM, Fraser Cole <fcolenet at gmail.com> wrote:
>
>> Didn't someone on this list bring in a Kinect last year for some
>> scanning? I missed that night but I recall it happening.
>> I too would be interested, especially once I can get my Prusa to stop
>> powering down mid-print!
>> Fraser
>>
>>
>> On Fri, Feb 14, 2014 at 12:54 PM, Chadwick Boulay <
>> chadwick.boulay at gmail.com> wrote:
>>
>>> Hi everyone. First time poster. Mini intro: I'm a postdoc at OHRI (Civic
>>> hospital) doing research on brain-computer interfaces. Sometimes I do
>>> virtual reality, muscle activations, kinematics, etc.
>>>
>>> Besides the Kinect, the preferred camera for this application seems to
>>> be the PrimeSense Carmine (1.09). However, Apple gobbled them up and these
>>> cameras are no longer for sale.
>>>
>>> The popular alternative is the ASUS Xtion Live (Pro).
>>>
>>> Just searching for those devices will lead you to a ton of resources on
>>> 3D scanning. Whether you use Kinect, PrimeSense Carmine, or ASUS Xtion, it
>>> seems like the most popular is Skanect.
>>>
>>> If you want to get higher quality then I think you'll need to look into
>>> pro tools.
>>>
>>> Good luck.
>>> -Chad
>>>
>>>
>>>
>>>
>>>> From: Jamie <jamie at steppinofftheedge.com>
>>>>
>>>>
>>>> I'd also be interested in this as well!
>>>>
>>>> On Thu, Feb 13, 2014 at 6:36 PM, Paul Young <paul7young at gmail.com>
>>>> wrote:
>>>>
>>>> > Hey everybody,
>>>> >
>>>> > I was wondering if anyone has any experience using the Kinect for
>>>> > real-time visual art/3D scanning/etc.? I've used it with Unity3D to
>>>> provide
>>>> > gesture input but it was very abstracted and made easy to use for
>>>> games. I
>>>> > currently interested in its 3D scanning capabilities and I'm
>>>> wondering what
>>>> > kind of quality/resolution/issues the Kinect has when it comes to
>>>> scanning.
>>>> > I'd like to scan my head (seems like a standard Kinect scanning item)
>>>> and
>>>> > I'm wondering if the scan is fairly accurate and the model output is
>>>> 1:1
>>>> > real size, if it's not how can that be adjusted. Any help or pointers
>>>> would
>>>> > be appreciated.
>>>> >
>>>> > --
>>>> > Paul Young
>>>> >
>>>>
>>>
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>>
>>
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>
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