[Lab] 3D Printer Assembly + Artengine Blog
andrew at plumb.org
Wed May 5 15:53:00 EDT 2010
No worries! I'll have my MacBook Pro with me and it'll take some time before we actually get to the testing stage, so I should be able to get the essentials installed in the background.
I'll focus on building the Plastruder this evening since that's the trickiest bit to get working. I also have a couple of spare HeatCores by MakerGear (see http://www.makergear.com/products/ceramic-heater-core) that we can use. They screw on the threaded brass barrel making it a lot easier to maintain in the long run.
On 2010-05-05, at 3:31 PM, Ryan Stec wrote:
> Very sorry, but I didn't get the chance to install the software for
> tonight. Sorry to not give the evening that headstart!
> There is a space cleared off on the shelves furthest from the wall, so it
> should house the printer well whatever state it is in at the end of the
> Best of luck.
>> Hey Ryan,
>> Did anyone get back to you on documenting the process? I'll bring along
>> my own HV20 (with Raynox HD-7000PRO wide angle lens), tripod and a few
>> tapes to set up in a corner and capture activity in addition to whatever
>> others are doing.
>> Software to install on the ArtEngine Mac(s):
>> -Arduino 0018 if it's not there already.
>> - http://arduino.cc/en/Main/Software
>> - ReplicatorG 0014: http://replicat.org/download
>> - Installation instructions: http://replicat.org/installation-mac
>> - If you haven't done any arduino stuff, be sure to explicitly install
>> the included FTDI USB2TTL drivers.
>> - Python (preferably v2.6) if it's not there already.
>> - I use MacPorts (http://www.macports.org/) for my CLI tools.
>> - SkeinFox, v1.5: http://wiki.github.com/jmil/SkeinFox/
>> - A more friendly UI for skeinforge slicing models.
>> - Install git-220.127.116.11 for OS X:
>> - Download & Install SkeinFox: http://github.com/jmil/SkeinFox/downloads
>> - Pleasant3D:
>> - For visualizing STL models before slicing and the resulting GCode
>> after slicing.
>> - Very useful for centring and repositioning STL models for optimal
>> build platform printing.
>> - MeshLab: http://www.meshlab.org/
>> - Useful for troubleshooting 3D model issues, converting between
>> formats, scaling from imperial to metric units, etc.
>> - Google SketchUp 7 (not Pro):
>> - Blender 2.49b: http://www.blender.org/download/get-blender/
>> - OpenSCAD: http://openscad.org/
>> - Use the "openscad-latest.dmg" version:
>> That should cover the essentials!
>> On 2010-04-29, at 10:56 AM, Ryan Stec wrote:
>>> Hey Everyone,
>>> I thought I would send out a bit more advanced notice of the next Mod
>>> Lab as the MakerBot kit is in and hopefully people can make it out for
>>> this one.
>>> I actually will not be able too as I must go to a festival in Montreal
>>> starting on Wednesday.
>>> I am wondering also if someone would like to document the process and do
>>> a blog entry for the Artengine blog. We pay a whopping $50 for the
>>> entries, but at least it makes it so you are not volunteering ;) Drop me
>>> an email if you are interested.
>>> Artengine AD
>>> Lab mailing list
>>> Lab at artengine.ca
>> "The future is already here. It's just not very evenly distributed" --
>> William Gibson
>> Me: http://clothbot.com/wiki/
>> Lab mailing list
>> Lab at artengine.ca
> Ryan Stec
> Artistic Director
> Artengine 2 Daly Ave.
> Ottawa.ON K1N 6E2
> 613.686.1941 artengine.ca
"The future is already here. It's just not very evenly distributed" -- William Gibson
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