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	<title>Comments on: What&#8217;s wrong with digital art? &#8211; Part 2 with Jason St-Laurent</title>
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	<description>artengine blog : art and technological experimentation</description>
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		<title>By: Edward Folger</title>
		<link>http://artengine.ca/blog/?p=3145&#038;cpage=1#comment-8385</link>
		<dc:creator>Edward Folger</dc:creator>
		<pubDate>Wed, 07 Nov 2012 20:28:48 +0000</pubDate>
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		<description><![CDATA[@Andrew - I agree completely, I no longer create video installations that are not self contained. Not only do microcontrollers make gallery shows simpler and less expensive, but they can become part of saleable art objects to support us in this period of decaying capitalism.]]></description>
		<content:encoded><![CDATA[<p>@Andrew &#8211; I agree completely, I no longer create video installations that are not self contained. Not only do microcontrollers make gallery shows simpler and less expensive, but they can become part of saleable art objects to support us in this period of decaying capitalism.</p>
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		<title>By: Artengine Blog: Contemporary Art World &#8211; please drop the &#8220;&#8221;s around New Media and help establish the artists of this aesthetic.</title>
		<link>http://artengine.ca/blog/?p=3145&#038;cpage=1#comment-8355</link>
		<dc:creator>Artengine Blog: Contemporary Art World &#8211; please drop the &#8220;&#8221;s around New Media and help establish the artists of this aesthetic.</dc:creator>
		<pubDate>Thu, 01 Nov 2012 03:05:09 +0000</pubDate>
		<guid isPermaLink="false">http://artengine.ca/blog/?p=3145#comment-8355</guid>
		<description><![CDATA[[...] driving creativity artengine blog : art and technological experimentation   &#171; What’s wrong with digital art? – Part 2 with Jason St-Laurent [...]]]></description>
		<content:encoded><![CDATA[<p>[...] driving creativity artengine blog : art and technological experimentation   &laquo; What’s wrong with digital art? – Part 2 with Jason St-Laurent [...]</p>
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		<title>By: Andrew O'Malley</title>
		<link>http://artengine.ca/blog/?p=3145&#038;cpage=1#comment-8345</link>
		<dc:creator>Andrew O'Malley</dc:creator>
		<pubDate>Thu, 25 Oct 2012 17:21:42 +0000</pubDate>
		<guid isPermaLink="false">http://artengine.ca/blog/?p=3145#comment-8345</guid>
		<description><![CDATA[From an exhibition standpoint, the onus should be on the artist to provide work that just works, easy to turn on and activate by gallery staff w/o fussy calibration or bootup.  In a commercial gallery context, this is simply expected, works delivered &quot;ready to hang&quot; (and just plug in).  This is why I am a big proponent of using dedicated controllers (microprocessors etc.) in place of computers to control work whenever possible.

From a conservation standpoint, again the responsibility should be with the artist for documentation.  While electronic work is inherently less permanent than say a painting, having clear and comprehensive documentation can help extend the lifetime of a piece and at the very least serve as a permanent record of the piece and its operations as intended by the artist.

[As an aside, the idea of such documented work reminds of Sol Lewitt&#039;s drawing instructions and Casey Reas&#039; processes.]

Unfortunately the above points are harder to apply to software works since operating systems and computer hardware have a whole slew of preservation problems, and even implementation problems.

As an example, I&#039;ve worked almost exclusively with pieces controlled by dedicated electronics (microcontrollers etc.) which have required very little -- mostly no -- maintenance over the years.  Whereas this year I have done a few computer controlled installations which required a lot of babysitting, including simple things like dismissing &quot;update now&quot; prompts from other software running on the computer (illustrating that most computers out of the box aren&#039;t intended for on-going autonomous art installations).]]></description>
		<content:encoded><![CDATA[<p>From an exhibition standpoint, the onus should be on the artist to provide work that just works, easy to turn on and activate by gallery staff w/o fussy calibration or bootup.  In a commercial gallery context, this is simply expected, works delivered &#8220;ready to hang&#8221; (and just plug in).  This is why I am a big proponent of using dedicated controllers (microprocessors etc.) in place of computers to control work whenever possible.</p>
<p>From a conservation standpoint, again the responsibility should be with the artist for documentation.  While electronic work is inherently less permanent than say a painting, having clear and comprehensive documentation can help extend the lifetime of a piece and at the very least serve as a permanent record of the piece and its operations as intended by the artist.</p>
<p>[As an aside, the idea of such documented work reminds of Sol Lewitt's drawing instructions and Casey Reas' processes.]</p>
<p>Unfortunately the above points are harder to apply to software works since operating systems and computer hardware have a whole slew of preservation problems, and even implementation problems.</p>
<p>As an example, I&#8217;ve worked almost exclusively with pieces controlled by dedicated electronics (microcontrollers etc.) which have required very little &#8212; mostly no &#8212; maintenance over the years.  Whereas this year I have done a few computer controlled installations which required a lot of babysitting, including simple things like dismissing &#8220;update now&#8221; prompts from other software running on the computer (illustrating that most computers out of the box aren&#8217;t intended for on-going autonomous art installations).</p>
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		<title>By: Edward Folger</title>
		<link>http://artengine.ca/blog/?p=3145&#038;cpage=1#comment-8343</link>
		<dc:creator>Edward Folger</dc:creator>
		<pubDate>Mon, 22 Oct 2012 18:18:55 +0000</pubDate>
		<guid isPermaLink="false">http://artengine.ca/blog/?p=3145#comment-8343</guid>
		<description><![CDATA[I guess it&#039;s up to you then. :-)]]></description>
		<content:encoded><![CDATA[<p>I guess it&#8217;s up to you then. <img src='http://artengine.ca/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>By: Jason St-Laurent</title>
		<link>http://artengine.ca/blog/?p=3145&#038;cpage=1#comment-8335</link>
		<dc:creator>Jason St-Laurent</dc:creator>
		<pubDate>Fri, 19 Oct 2012 19:52:53 +0000</pubDate>
		<guid isPermaLink="false">http://artengine.ca/blog/?p=3145#comment-8335</guid>
		<description><![CDATA[But what happens when you die?]]></description>
		<content:encoded><![CDATA[<p>But what happens when you die?</p>
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		<title>By: Edward Folger</title>
		<link>http://artengine.ca/blog/?p=3145&#038;cpage=1#comment-8334</link>
		<dc:creator>Edward Folger</dc:creator>
		<pubDate>Fri, 19 Oct 2012 17:18:09 +0000</pubDate>
		<guid isPermaLink="false">http://artengine.ca/blog/?p=3145#comment-8334</guid>
		<description><![CDATA[As a filmmaker of the 70s, a video maker of the 80s and a digital video and digital media artist of the 21st century, I share these concerns, but I have always felt that it is my own responsibility to see that my art is carried forward. I have moved my work along over generations of now obsolete media. I recently had my first 16mm film from 1967 incorporated into a feature called &quot;Paul Goodman Changed My Life&quot; because I preserved it over time and presented it on YouTube, where it found new life. 

I think there is little life left in the capitalism of art - the collection of art objects as assets, accruing value over time. As our society of peak waste declines in the very near future, technology will permit digital art to become self-contained and infrastructure-independent (though it will still need the electric power grid I am afraid). As part of the &quot;green&quot; or &quot;eco-friendly&quot; outlook, or in my view, inevitably scaled down resources of the coming increasingly overpopulated world, it is in every artist&#039;s interest to consider the future she or he wants for any given work and build that future into it. 

Society as a whole can&#039;t seem to get this right, but maybe artists can lead the way.]]></description>
		<content:encoded><![CDATA[<p>As a filmmaker of the 70s, a video maker of the 80s and a digital video and digital media artist of the 21st century, I share these concerns, but I have always felt that it is my own responsibility to see that my art is carried forward. I have moved my work along over generations of now obsolete media. I recently had my first 16mm film from 1967 incorporated into a feature called &#8220;Paul Goodman Changed My Life&#8221; because I preserved it over time and presented it on YouTube, where it found new life. </p>
<p>I think there is little life left in the capitalism of art &#8211; the collection of art objects as assets, accruing value over time. As our society of peak waste declines in the very near future, technology will permit digital art to become self-contained and infrastructure-independent (though it will still need the electric power grid I am afraid). As part of the &#8220;green&#8221; or &#8220;eco-friendly&#8221; outlook, or in my view, inevitably scaled down resources of the coming increasingly overpopulated world, it is in every artist&#8217;s interest to consider the future she or he wants for any given work and build that future into it. </p>
<p>Society as a whole can&#8217;t seem to get this right, but maybe artists can lead the way.</p>
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